Removed the possibility to drive into non-playable areas in squares J4, D3, and K4.Removed the possibility to get stuck in the terrain next to the pillbox in squares E5 / F5.Removed the possibility to get stuck in square C1.Removed the possibility to drive inside a structure in square D3. Removed the space between structures in squares D6 / E6 and F6.Removed the possibility to get stuck in square E7.Removed the possibility to drive into a non-playable area in square B1.Removed the possibility to drive into and get stuck in non-playable areas in squares B4 / B5 and K5.Removed a non-playable access route to the hill with the lighthouse in square F7.Made many minor fixes to improve the balance and combat experience.Improved lighting and color correction on the map.Divided and relocated the spawn points to improve the balance of approach times to key positions.Reworked the southern part of the map to make combat more playable there.
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